Barrett98Bravo Posted December 27, 2024 Share Posted December 27, 2024 Trying to get my feet wet learning UltraEngine and so far I have tried the examples for LoadModel and SetSkeleton from the online documentation. Both fail to run because it cannot find the associated collider files. I don't see them in github locations either. Any help would be appreciated. Quote Link to comment Share on other sites More sharing options...
Dreikblack Posted December 28, 2024 Share Posted December 28, 2024 Works for me on NVidia card. I have same error in console, but collider in not necessary. If you have AMD card it might be related to their drivers Quote Link to comment Share on other sites More sharing options...
Barrett98Bravo Posted December 28, 2024 Author Share Posted December 28, 2024 Not working here. I am using an Nvidia card with latest drivers. Mine opens the console and window then loads to the point where it cant find the collider then closes both the console and window. Quote Link to comment Share on other sites More sharing options...
Solution Barrett98Bravo Posted December 28, 2024 Author Solution Share Posted December 28, 2024 Figured out the issue. Evidently the default main.cpp template that is created when you create a new project uses auto window = CreateWindow("Ultra Engine", 0, 0, 1280 * displays[0]->scale, 720 * displays[0]->scale, displays[0], WINDOW_CENTER | WINDOW_TITLEBAR);. I had to replace this with the one in the sample for it to work. Thanks anyhow. Quote Link to comment Share on other sites More sharing options...
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