Alienhead Posted Friday at 05:50 AM Share Posted Friday at 05:50 AM I've been toying with lately ... Experimenting with ULTRA-low poly scenes - trying to make them look near - next - gen .. lol 5 1 Quote I'm only happy when I'm coding, I'm only coding when I'm happy. Link to comment Share on other sites More sharing options...
Josh Posted Friday at 07:32 PM Share Posted Friday at 07:32 PM How? What? How do you do this? They look so good! Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Alienhead Posted Friday at 10:50 PM Author Share Posted Friday at 10:50 PM This is actually a demo map I'm designing to work with my new quadruped player controller. It's really super low poly, I'm getting over 300fps on the map alone with some game code installed already. It's all texture work to be honest. The last shot has bloom and tone-mapping on it, I really don't like it because it hides the cleanness of the map in my opinion. As shown: 3 Quote I'm only happy when I'm coding, I'm only coding when I'm happy. Link to comment Share on other sites More sharing options...
Alienhead Posted Sunday at 02:45 AM Author Share Posted Sunday at 02:45 AM Some neighborhoods just don't enforce those HOA rules hard enough. I mean... come on... really ? Even the raccoon don't know where to start. 2 Quote I'm only happy when I'm coding, I'm only coding when I'm happy. Link to comment Share on other sites More sharing options...
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