Alienhead Posted January 21 Share Posted January 21 Just not bound. You can check it in the Editor console. Light returns a function, DirectionalLight nil Quote Alienhead Components and Software Link to comment Share on other sites More sharing options...
Josh Posted January 21 Share Posted January 21 Technically, the different light sub-classes are not in the API. Each light creation command returns a Light object. However, I can see a need to be able to get the light type, so a decision must be made here... Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Solution Josh Posted January 21 Solution Share Posted January 21 Okay, I am going to add these casting functions now and modify the documentation later. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
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