Alienhead Posted 12 hours ago Share Posted 12 hours ago Just not bound. You can check it in the Editor console. Light returns a function, DirectionalLight nil Quote I'm only happy when I'm coding, I'm only coding when I'm happy. Link to comment Share on other sites More sharing options...
Josh Posted 9 hours ago Share Posted 9 hours ago Technically, the different light sub-classes are not in the API. Each light creation command returns a Light object. However, I can see a need to be able to get the light type, so a decision must be made here... Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Solution Josh Posted 9 hours ago Solution Share Posted 9 hours ago Okay, I am going to add these casting functions now and modify the documentation later. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
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