Alienhead Posted 11 hours ago Share Posted 11 hours ago Error, missing or something. Pretty much need this command to setup any-type of interface for the user or whatever.. Quote I'm only happy when I'm coding, I'm only coding when I'm happy. Link to comment Share on other sites More sharing options...
Josh Posted 9 hours ago Share Posted 9 hours ago SetShadowmapSize will work. l = CreatePointLight(nil) l:SetShadowmapSize(512) 1 Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Alienhead Posted 4 hours ago Author Share Posted 4 hours ago I dont think this command is preforming it's duties.. I can set it to : SetShadowmapSize(0) or I can set it to : SetShadowmapSize(2048) And get the same results. Does this work on DirectionalLights? If not where is the SetShadowQuality() command? Theres got to be some way to control the overall Qulity in code>? The editors Shadow Quality setting DOES NOT carry over to map/scene files. Quote I'm only happy when I'm coding, I'm only coding when I'm happy. Link to comment Share on other sites More sharing options...
Josh Posted 2 hours ago Share Posted 2 hours ago Shadow quality is a per-world multiplier that adjusts the resolution of each shadow map. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
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