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( LUA ) SetShadowMapSize()


Alienhead
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I dont think this command is preforming it's duties..

I can set it to :  SetShadowmapSize(0)

or

I can set it to : SetShadowmapSize(2048)

And get the same results.

Does this work on DirectionalLights? 

If not where is the SetShadowQuality() command?  Theres got to be some way to control the overall Qulity in code>? The editors Shadow Quality setting DOES NOT carry over to map/scene files.

 

 

I'm only happy when I'm coding, I'm only coding when I'm happy.

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