StOneDOes Posted 22 hours ago Share Posted 22 hours ago Can we please have a way for multithreaded resource loading eg. models, textures, sounds. I think it will get quite slow when stacking up a lot of resources to be loaded on the main thread, not to mention that you can't render anything while this is occurring. Ideally, a thread pool class would be useful for this. 1 Quote Link to comment Share on other sites More sharing options...
Josh Posted 12 hours ago Share Posted 12 hours ago If you are loading content like that, wouldn't the bottleneck be the hard drive read speed, in which case multiple threads would make it slower? Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
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