Alienhead Posted February 6 Share Posted February 6 When creating 2 cameras, one for UI and one for 3d view, all post effects cause the screen to go blank/black. Hiding the UI camera - post effect shows fine. Quote Alienhead Components and Software Link to comment Share on other sites More sharing options...
Josh Posted February 6 Share Posted February 6 I am going to start reworking the 2D system within a few days... Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
StOneDOes Posted February 6 Share Posted February 6 Just FYI, I do not have this problem, I have a range of post effects and a UI camera showing just fine. However - when I built my game library into a DLL, which was responsible for creating the 3D camera, I did see this; but was unaware that this is the cause. When I instead began using a static library, interestingly enough it resolved the problem. EDIT: Sorry, I didn't realise this was Leadwerks. I'm referring to Ultra. 1 Quote Link to comment Share on other sites More sharing options...
Solution Josh Posted Tuesday at 05:57 PM Solution Share Posted Tuesday at 05:57 PM 2D revisions are in. If there are any continuing problems please post some code I can run. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Alienhead Posted Tuesday at 09:26 PM Author Share Posted Tuesday at 09:26 PM Working as it should.. 1 Quote Alienhead Components and Software Link to comment Share on other sites More sharing options...
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