Alienhead Posted February 6 Share Posted February 6 Still have this problem, although you say nothing is wrong I still cannot import a model with the axis where I place it in the 3d editor. For example I need my axis on the bottom left of these doors. So in the 3d modeler I have placed the axis where I needed it - Now brining this door into Ultra, this is where my axis is Door1.zip Quote Alienhead Components and Software Link to comment Share on other sites More sharing options...
Josh Posted February 6 Share Posted February 6 It appears there is an extra bone in the hierarchy, either being created by your program's FBX exporter, or being created by our FBX converter. What program are you exporting this from? If you reimport your FBX file into that program, does it show two nodes in the hierarchy? Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Alienhead Posted February 6 Author Share Posted February 6 The original fbx is in the zip. Quote Alienhead Components and Software Link to comment Share on other sites More sharing options...
Alienhead Posted February 6 Author Share Posted February 6 Also, I dont get an extra bone when I drop the model into the scene. Not even sure how your showing an extra bone in that ss. Quote Alienhead Components and Software Link to comment Share on other sites More sharing options...
Alienhead Posted February 6 Author Share Posted February 6 Quote Alienhead Components and Software Link to comment Share on other sites More sharing options...
Alienhead Posted February 6 Author Share Posted February 6 Must of just been something very very weird with that model... The next door model I tried worked fine. Quote Alienhead Components and Software Link to comment Share on other sites More sharing options...
Josh Posted February 6 Share Posted February 6 How are you converting the FBX file to an MDL file? When I use our converter the resulting MDL has an extra node. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Alienhead Posted February 6 Author Share Posted February 6 Same here. ( read my last post ) Quote Alienhead Components and Software Link to comment Share on other sites More sharing options...
Josh Posted February 6 Share Posted February 6 Should I continue investigating this? It looks like you might have solved it? Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Alienhead Posted February 6 Author Share Posted February 6 It seems to have only happened to that one model, I still cannot tell you why it happened to that model.. but everything else i tried worked as it should.. i wouldnt waste any more time on it... Quote Alienhead Components and Software Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.