Lupin Posted February 7 Share Posted February 7 It seems to me that the option to change the number of texels per meter for brushes does not work properly. Tools -> Options -> Project settings Change "Brush texels per meter", for example to 256, "Apply", "Ok" Select material Create first box brush Change "Brush texels per meter" to 128 Create second box brush Change "Brush texels per meter" to 64 Create third box brush All 3 brushes created seem to have the same texel density, although different from the default. Then change the tool to "Move" and click on one of the brushes. Its texels per meter returns to the default value. Similarly, if you use the "Rotate" or "Scale" tool. In the latter case, not when you click, but when you resize the brush. One more thing by the way. Texture preview popup show correct filter value, but the texture editor in the combo box remembers the last selected “Linear” or “Nearest” value. Regardless of whether you open a texture with "filter": 0 or 1 in .meta - the combo box always shows the last option used (or default) but not the one from associated .meta file. Latest dev build from today, updated few minutes ago. 1 Quote Link to comment Share on other sites More sharing options...
Solution Josh Posted Tuesday at 09:54 PM Solution Share Posted Tuesday at 09:54 PM You are correct. This was recently moved from general options into a per-project setting, but some code was still looking for the setting in the old location. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.