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Just purchased, both stable and dev say LNK1127 library is corrupt.


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I could only get the older version to compile and run.

Stable and dev versions both show the same error.

The older version ran, but is missing features found in the newer version like material painting.

Also a side note, the older version crashes when trying to download a material from ambientcg from within the editor.

(LNK1127 library is corrupt)

 

Thanks,

 

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I just uninstalled and reinstalled the engine using the client application. I am using the /dev branch.

Both the debug and release builds of a new C++ project compiled correctly.

Maybe your computer was not able to download the library files correctly, or maybe you are not using Visual Studio 2022?

You can try uninstalling and reinstalling the engine (just press the uninstall button in the client app and re-download the /dev version, you don't have to uninstall the client).

If you continue to have problems I can send you a Steam key instead, if you wish.

My job is to make tools you love, with the features you want, and performance you can't live without.

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I'm not sure. It's supposed to check file sizes, but it's a rare situation. Because the unzip step is handled by tar, it might be possible there is an error unzipping that is not being detected.

The C++ library files are pretty big!

For the current build on the /dev branch:

Debug: 2,050,371,568 bytes
Release: 739,661,060 bytes

My job is to make tools you love, with the features you want, and performance you can't live without.

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