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Camera Rotation


r2ks
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Go to solution Solved by Josh,

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Ok if I place a Camera in the Scene and i use the Rotation Gizmo the Transform rotation CHANGES BUT THE POSTION of the Physical object in game does not.

you will see in the screen shots that the first on transform rotation is 0,0,0 and the Camera is pointing right ( Normal) 
Screen shot 2 transform rotation is 0,90,0 I rotated the Camera 90 deg on the y axis and the camera is still pointing right. ???

Camera rotaion1.png

Camera rotaion2.png

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Ok Fair, however in Lead works you can physically see where the Camera is rotating by the by FOV Lines as you rotate the rotate so you can see where the Cam is pointing.
This Feature is not In UltraEngine ?

 

image.thumb.png.fafb66d9e927869a7703b01d73e3438a.png

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