beo6 Posted March 1 Share Posted March 1 Related to this bug, this still does not work (even though its flagged as solved, which it is clearly not). New or loaded Map: - Create a new Box Brush via dragging and right clicking "Create". (probably also with other types) - Select a Developer Material and drag & drop it on the Brush. = The cursor shows the "not allowed" cursor. - Switch to single view and back to 4 view. - Drag & Drop the material on the Brush again. = Now it works. I made a recording again of the bug in action (Sorry for the initial time until i get to the bug, but i made the recording area too small and the bloom was in the way 🙈 actual bug reproduction starts at 35 seconds, but i thought i keep the whole way in it) https://s3.libs.space:9000/share/material-drag_drop_bug.mp4 1 Quote Link to comment Share on other sites More sharing options...
Josh Posted March 3 Share Posted March 3 This is really strange. I cannot produce step #2. I am always able to drag the material, with no issues. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Josh Posted March 3 Share Posted March 3 I recorded myself going through the steps. What should I do differently? 2025-03-02 17-10-41.zip Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Josh Posted Monday at 03:09 AM Share Posted Monday at 03:09 AM The only big difference I see is you have a terrain and some vegetation layers. Maybe this is causing the raycast to hit something else? Will it happen in a level without terrain? Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
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