Alienhead Posted Saturday at 07:19 PM Share Posted Saturday at 07:19 PM This I consider CRITICAL since Nearly all my attached components are all whacked out. I just assigned a component script to a mesh: ( critters_crab.lua ) And proceeded to run my project only to find out the editor assigned the script to every actor on my map. I selected everything and removed it. I was hoping I had everything selected and it wasn't a bug but an error on my part. No such luck, I reassigned the script to an actor and launched the project again only to find out the script was once more plastered to every actor in my map. Quote Alienhead Components and Software Link to comment Share on other sites More sharing options...
Alienhead Posted Saturday at 07:34 PM Author Share Posted Saturday at 07:34 PM Oh it didnt stop there, once I removed all the scripts from all the actors.. I saved the map and exited out of the editor, reloaded it.. only to find out that all the scripts were re-attached again. Quote Alienhead Components and Software Link to comment Share on other sites More sharing options...
Alienhead Posted Saturday at 08:21 PM Author Share Posted Saturday at 08:21 PM It's not holding the values set in the component either. Everything returns to default once the actor is selected, deselcted and selected again. Any changes to the components values are wiped.. And as an added 'kick to the face', the script is attached it's self all over the place. Quote Alienhead Components and Software Link to comment Share on other sites More sharing options...
Josh Posted Saturday at 08:23 PM Share Posted Saturday at 08:23 PM Here is what I did: Create two pivots. Assign the Motion/Mover component to one pivot. Set the movement X value to 2.0 Save the map. Open the map. Only the pivot I assigned the component to has it attached, and the 2.0 value I set is preserved. test.zip Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Alienhead Posted Saturday at 08:33 PM Author Share Posted Saturday at 08:33 PM Yah well the panels are not updating, they show components attached that aren't even there, they never update the values set on them. I have to save and drop completely out of the editor to get a real reading of what is attached to what and what the current values are. Sorry you cant reproduce this an I have no way of helping any more than I explained.. I'll check back in a few days and hopefully someone else has reported this as well and perhaps explained it better ... My hands are tied with this now. Your version of Ultra and mine never seem to co-reside. Quote Alienhead Components and Software Link to comment Share on other sites More sharing options...
Josh Posted Saturday at 08:38 PM Share Posted Saturday at 08:38 PM I suggest uploading the .json component definition file. Maybe there is something in there that somehow triggers this problem? Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Alienhead Posted Saturday at 08:54 PM Author Share Posted Saturday at 08:54 PM critter_crabs.json Quote Alienhead Components and Software Link to comment Share on other sites More sharing options...
Josh Posted Saturday at 09:02 PM Share Posted Saturday at 09:02 PM I was not able to produce any error with this. The current build number of the standalone is 2290. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Alienhead Posted Saturday at 09:15 PM Author Share Posted Saturday at 09:15 PM Is this falling back to this bug reported earlier? Although it says not auto generated, it was.. I created it with the + button and New Component. Quote Alienhead Components and Software Link to comment Share on other sites More sharing options...
Josh Posted Saturday at 09:24 PM Share Posted Saturday at 09:24 PM That's only a minor issue and won't cause any problems like you are describing. 1 Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Solution Josh Posted Sunday at 07:32 PM Solution Share Posted Sunday at 07:32 PM An update is now available that fixes this problem. 1 Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
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