YouGroove Posted May 19, 2013 Share Posted May 19, 2013 I have LE3 updated with last version. I made a new Lua project. I put two BPS cubes and a camera without any script. When trying to run it , i have that error : Map file version 15 not supported What is going on with Lua ? Stop toying and make games Link to comment Share on other sites More sharing options...
Rick Posted May 19, 2013 Share Posted May 19, 2013 Even if you use Lua, every time you get an engine update (that changes the map format but probably good practice anyway) you need to open the Visual Studio project and recompile it (debug & release). Link to comment Share on other sites More sharing options...
YouGroove Posted May 19, 2013 Author Share Posted May 19, 2013 Ahahha nooooo ! Why small updates are not more user friendly for Lua users ? The map format should be handled independently. I can't imagine in some others engine minor updates, people finding their map don't work anymore ? The problem is that i updated, than created a totally new map with the last engine version updated, and that map didin't started ? Each time i try to go further with Leadwerks 3, there is always a problem where i'm stuck Will this problem be solved for Lua users in the future ? (Well i can't do nothing this time , and once again i let my platformer LE3 project in standby, perhaps i will really nerver make a game ) Stop toying and make games Link to comment Share on other sites More sharing options...
Admin Posted May 19, 2013 Share Posted May 19, 2013 We do this because there's already so many builds we have to do to update the engine, and most people use C++. One way to improve this would be an "update project" feature that copied files from the original project directory and overwrote based on time stamps. Link to comment Share on other sites More sharing options...
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