YouGroove Posted May 20, 2013 Share Posted May 20, 2013 Well, again a personnal wish, so i t hink not possible Some people like me know some VB.Net , C# languages, that we find so easy to use, less complex than C++. And it's enought powerfull language for indie games and even bigger quality games. LE2 was supporting many languages, now we have dropped to Lua and C++. Lua now passing 2nd position. Would C# official wrapper be possible ? or would it be too much work ? Stop toying and make games Link to comment Share on other sites More sharing options...
Rastar Posted May 20, 2013 Share Posted May 20, 2013 There never was C# official support for LE2, either, only C# wrappers provided by the community. And as much as I can understand your wish (since Java and C# development has been my job for more than ten years by now), I think it would be a step in the wrong direction. One of Leadwerks 3s main selling points is "native code" to avoid the overhead of a virtual machine especially in the context of mobile games. And if you already know C# (which is a very feature-rich language) you shouldn't have too much difficulty picking up Lua. Link to comment Share on other sites More sharing options...
AggrorJorn Posted May 20, 2013 Share Posted May 20, 2013 It is certainly possible since there already is a C# version. It is just not officially supported. It is also in beta: http://www.leadwerks...s-and-template/ I don't think it is smart to support so many lanuages. C++ is the core of the engine en Lua can be used for scripting. That is perfect. Other language ports can be made by the community. Link to comment Share on other sites More sharing options...
Admin Posted May 20, 2013 Share Posted May 20, 2013 It's not a good idea to rely on dead Microsoft technologies. The game industry is built on C++ and Lua for good reason. The speed and power of C++ is unmatched, and the extreme flexibility of Lua makes it perfect for game scripting. Link to comment Share on other sites More sharing options...
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