josk Posted May 28, 2013 Share Posted May 28, 2013 New Update, cleaned up some code hopefully better performance. A small game being made to help me learn LE3 and Lua. I added Shadmar's Cel.Shader, to see what it would look like (not pictured). Needs more game play elements which I have planned. Sound effects need improving. Any comments appreciated. The Gobbo's change direction when they are within certain range of a pivot using the :DistanceToPoint command. On my laptop I noticed the Gobbo's take longer to turn round thus causing issues. I will have to change the way I do that. 3 Quote Elite Cobra Squad Link to comment Share on other sites More sharing options...
Rick Posted May 28, 2013 Share Posted May 28, 2013 Screenshot looks nice. I'll check it out when I get home. I like seeing stuff like this. Gives me motivation and inspiration! Quote Link to comment Share on other sites More sharing options...
YouGroove Posted May 28, 2013 Share Posted May 28, 2013 Nice. It is Lua or C++ ? Design improvments : - grass more cartoon like rocks (mix of cartoon and semi realistic textures look strange) - use a irregular terrain mesh , better than flat plane Anyway cool you finished a game even if small Quote Stop toying and make games Link to comment Share on other sites More sharing options...
Rick Posted May 28, 2013 Share Posted May 28, 2013 This was really choppy for me. Hard to play. No FPS listed so couldn't tell you what I got though. Quote Link to comment Share on other sites More sharing options...
Guest Red Ocktober Posted May 29, 2013 Share Posted May 29, 2013 ran fine on really low end pc setup here... what were you running it on Rick? --Mike Quote Link to comment Share on other sites More sharing options...
Rick Posted May 29, 2013 Share Posted May 29, 2013 A computer This is the same PC I do everything on. It runs many modern games so should be fine. I notice because of the choppiness sometimes the left click misses to register on the red/yellow/green buttons too. Win 8 Pro Pentium D 3 GHz GeForce GTX 260 Quote Link to comment Share on other sites More sharing options...
Guest Red Ocktober Posted May 29, 2013 Share Posted May 29, 2013 yup... definitely should run fast and smooth on a computer... specially one with specs like yours... i'm on an antiquated dell optiplex with an agp geforce 6200 (win vista) and it seems to be running smooth here... hmmmm... interesting... --Mike Quote Link to comment Share on other sites More sharing options...
josk Posted May 29, 2013 Author Share Posted May 29, 2013 Thanks for testing. It can get a bit choppy on my laptop, I have a few idea's to hopefully get rid of it. I noticed Aily's post http://www.leadwerks.com/werkspace/topic/6874-lua-and-used-memory-grow/ I wonder if that has anything to do with it. I need to clean the code up, I started this just seeing how to get an animated character to work and then just kept adding. This is not the way to make a game. It is Lua or C++ ? Design improvments : - grass more cartoon like rocks (mix of cartoon and semi realistic textures look strange) - use a irregular terrain mesh , better than flat plane Lua used. Consistant textures are needed, I thought the grass looked ok thoughts. Any thought anyone. Flat plane can be changed, looking forward to LE3 terrain. Quote Elite Cobra Squad Link to comment Share on other sites More sharing options...
beo6 Posted May 29, 2013 Share Posted May 29, 2013 Looks nice and works nice on my PC. wodered what type of installer you used since it is only one file and starts the game directly. Don't know if it installed the game files somewhere. One other question. Have you used the default lightning or do you use directional lights? Quote Link to comment Share on other sites More sharing options...
ESP Posted May 29, 2013 Share Posted May 29, 2013 Smooth graphics but clicking the coloured squares seems a bit random. Robin Quote Programmer , Intel Quad core, NVIDIA GeForce GT 220, Windows 7 Pro, Galaxy Tab 2 ( 7" and 10"), LE2,LE3,3DWS Link to comment Share on other sites More sharing options...
josk Posted May 29, 2013 Author Share Posted May 29, 2013 The installer is SmartPacker Pro http://www.smartpacker.nl/smartpackerpro.html. Hope the link is ok to do. Recommended and good customer service. I did put a direction light in when I had shadows on the Gobbo's. Not sure if I left it in. i will check when I'm back from work. Smooth graphics but clicking the coloured squares seems a bit random. I will look at this, I uploaded a demo with the CelShader added but without the shader the Gobbo you click is highlighted. I wonder if the Gobbo wasn't clicked on. I will upload the game without the Shader. Quote Elite Cobra Squad Link to comment Share on other sites More sharing options...
ParaToxic Posted May 29, 2013 Share Posted May 29, 2013 Very nice game, very good idea and runs very smooth and fine big plus from me Quote Link to comment Share on other sites More sharing options...
josk Posted May 29, 2013 Author Share Posted May 29, 2013 Thanks ParaToxic, A few issues need sorting before taking it further. One other question. Have you used the default lightning or do you use directional lights? I had some default lighting and then added a directional light. I will have a play with lighting a bit. Quote Elite Cobra Squad Link to comment Share on other sites More sharing options...
YouGroove Posted May 30, 2013 Share Posted May 30, 2013 It can get a bit choppy on my laptop, I have a few idea's to hopefully get rid of it. I noticed Aily's post</BR> http://www.leadwerks.com/werkspace/topic/6874-lua-and-used-memory-grow/ I'm somewhat interested in that thread, because if i would make some mobile Lua game and some clients would find that problem; it wouldn't be so good your popularity Quote Stop toying and make games Link to comment Share on other sites More sharing options...
josk Posted May 30, 2013 Author Share Posted May 30, 2013 I think the problems might have more to do with my code than the Lua garbage collector, I will have another look tonight. My laptop specs are CoreDuo T7250 2GHZ 2gig memory Nvidia 8700M GT 32bitVista. Not sure if the laptop is up to it. I would have thought Ricks PC would run fine though. Quote Elite Cobra Squad Link to comment Share on other sites More sharing options...
Rick Posted May 30, 2013 Share Posted May 30, 2013 Could you update so that we can see the FPS? That'll give us a better idea of what I'm seeing, because maybe it's just the animation or something instead of the speed? Quote Link to comment Share on other sites More sharing options...
josk Posted May 30, 2013 Author Share Posted May 30, 2013 I will upload a demo with FPS after work today. I thought it could be the models poly size so I reduced the polys. I will change the model and see what that does, it could be the animation like you say. Quote Elite Cobra Squad Link to comment Share on other sites More sharing options...
josk Posted May 30, 2013 Author Share Posted May 30, 2013 New demo uploaded, The gobbo's have 30 bones for animation. I'm not sure if thats a lot or not. I tested the game with the Goblins from Darkness Awaits, slightly better performance on my laptop. Quote Elite Cobra Squad Link to comment Share on other sites More sharing options...
AggrorJorn Posted May 30, 2013 Share Posted May 30, 2013 Going to try this this weekend. Quote Link to comment Share on other sites More sharing options...
Rick Posted May 30, 2013 Share Posted May 30, 2013 UPS for me bounced from 6 - 20 but that's about as high as it goes. Quote Link to comment Share on other sites More sharing options...
josk Posted June 3, 2013 Author Share Posted June 3, 2013 Updated the download. I have cleaned up some code, it does seem to work better on my laptop. Still needs to run smoother though. Quote Elite Cobra Squad Link to comment Share on other sites More sharing options...
AggrorJorn Posted June 3, 2013 Share Posted June 3, 2013 This version works really good on my old laptop and gamer PC. I hit 60 fps (vsync on probably). I really like the game concept and this game has good potential. The graphics also pretty good already. Looking forward to future levels and obstacles. Some feedback: Replace the green, red, yello button with icons: Block (stop), Walk (arrow), Run (2 arrows) Map the help page to H instead of K. Also display a little text in screen to press H key for help. Quote Link to comment Share on other sites More sharing options...
josk Posted June 4, 2013 Author Share Posted June 4, 2013 Thanks for the feedback. Icon graphics sound good, the traffic light system was temp. H for help will do, don't know what made me pick K. Quote Elite Cobra Squad Link to comment Share on other sites More sharing options...
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