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Physics on scaled models


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I resized a model of a gun in the model viewer way down. I then made a physics shape on the model. I put the model in a scene and show physics and it looks fine. When i run the game however the physics shape is on the original scale of the model (which in my base was massive). I also tried a Box shape and Fit Shape button but the same thing happened. Something very wrong with scale and physics on models.

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