YouGroove Posted June 8, 2013 Share Posted June 8, 2013 You load a model from Disk, cloning it as a copy is lot more fast for creating a new one. Is there a way to do that actually ? i didn't find any function like that. Quote Stop toying and make games Link to comment Share on other sites More sharing options...
cassius Posted June 8, 2013 Share Posted June 8, 2013 Do you mean copy and paste? That works in editor. Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++ Link to comment Share on other sites More sharing options...
YouGroove Posted June 8, 2013 Author Share Posted June 8, 2013 Nope, by code Quote Stop toying and make games Link to comment Share on other sites More sharing options...
Rick Posted June 8, 2013 Share Posted June 8, 2013 Why do you want to do this? Quote Link to comment Share on other sites More sharing options...
AggrorJorn Posted June 8, 2013 Share Posted June 8, 2013 For assets: http://www.leadwerks.com/werkspace/page/documentation/_/command-reference/asset/assetcopy-r40 For entities: http://www.leadwerks.com/werkspace/page/documentation/_/command-reference/entity/entitycopy-r172 Quote Link to comment Share on other sites More sharing options...
YouGroove Posted June 8, 2013 Author Share Posted June 8, 2013 I have some NPC spawner points. If i need 5 or 10, i just want to load a model one time only form Hard Drive as file access is not as fast as Mem, than clone it by a Mem copy function. Thanks, i missed the function. Quote Stop toying and make games Link to comment Share on other sites More sharing options...
Rick Posted June 8, 2013 Share Posted June 8, 2013 Oh sorry misunderstood. Thought you wanted to do this outside of the engine. Yeah Aggror's links will be the way. Quote Link to comment Share on other sites More sharing options...
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