cassius Posted June 9, 2013 Share Posted June 9, 2013 I have my third person moving around correctly and now need to animate it. How do you animate a character thats loaded in by code.? I looked at some examples but cannot see where to put framebegin and frame end as in le2. Can the animation manager be used with loaded characters ( I mean those not placed in the editor) I don;t have a clue as yet Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++ Link to comment Share on other sites More sharing options...
AggrorJorn Posted June 9, 2013 Share Posted June 9, 2013 Make a class for that character. Store the entity of the character inside the class Save all its animations sequences into an array Play animation sequence depending on the characters state: walking etc. Quote Link to comment Share on other sites More sharing options...
cassius Posted June 9, 2013 Author Share Posted June 9, 2013 Thanks aggror. I am taking another look at your anim tutorial code. Seeing the actual code is a big help. At the moment I only need the walking anim which starts at 1 and ends at frame 20. Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++ Link to comment Share on other sites More sharing options...
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