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PhysicsSetRotation and Character Controller issue


josk
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If you have a model or just a primitive box, using the command PhysicsSetRotation does not work if you set Physics mode to Character Controller. It does work setting as Rigid Body.

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I thought the only way you could do it is if you rotate it via angle param and side direction using the strafe param in the SetInput function?

 

It would really make my day if you can use PhysicsSetPosition and Rotation on the Character controller as I'm trying to do a 2.5D side scroller game.

 

Maybe if we ask Josh nicely?

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  • 2 weeks later...
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