YouGroove Posted June 16, 2013 Share Posted June 16, 2013 There are strange UV seams on BSP spheres : Must we use models only ? Stop toying and make games Link to comment Share on other sites More sharing options...
YouGroove Posted June 16, 2013 Author Share Posted June 16, 2013 I even tried High res lightmap , but the problem remains I would say, BSP + lightmapping for simple stuff, Cubes, Cylinders. Go models and shadows for complex geometry. Stop toying and make games Link to comment Share on other sites More sharing options...
Admin Posted June 21, 2013 Share Posted June 21, 2013 It's working as intended. Link to comment Share on other sites More sharing options...
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