Guest Syfier Posted January 7, 2010 Share Posted January 7, 2010 I'm evaluating engine now and I can't find if it supports rendering into 2 windows at same time. I need to render from 2 cameras to 2 monitors. Anyone know if engine has such a feature? Many thanks. Quote Link to comment Share on other sites More sharing options...
Josh Posted January 7, 2010 Share Posted January 7, 2010 It is possible to render to two separate windows, but you will need to initialize an OpenGL context in each yourself. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
VeTaL Posted April 22, 2010 Share Posted April 22, 2010 Good question. So i may initialize only OpenGl in every window... and how i can then connect this with Leadwerks? Quote Working on LeaFAQ Link to comment Share on other sites More sharing options...
Canardia Posted April 22, 2010 Share Posted April 22, 2010 I don't think multi-monitor support has anything to do with the Engine, but it's a pure OS feature. If Windows/Linux shows your desktop properly on 2 or more monitors (Linux has also 3D desktops inside each monitor), the window in which the Engine runs can be also moved to any monitor. Fullscreen mode might cause some issues, but that's also an OS issue then. You can shutdown the other monitor when running Fullscreen if that's a problem. Quote ■ Ryzen 9 ■ RX 6800M ■ 16GB ■ XF8 ■ Windows 11 ■ ■ Ultra ■ LE 2.5 ■ 3DWS 5.6 ■ Reaper ■ C/C++ ■ C# ■ Fortran 2008 ■ Story ■ ■ Homepage: https://canardia.com ■ Link to comment Share on other sites More sharing options...
VeTaL Posted April 22, 2010 Share Posted April 22, 2010 Okay, lets leave multi-monitor questions. Really, i'm interested in multi-window usage, as designers ask for 4 perspectives like in Max. Looking like i need 4 cameras, and then how can i separate it into some windows? Quote Working on LeaFAQ Link to comment Share on other sites More sharing options...
Canardia Posted April 22, 2010 Share Posted April 22, 2010 You don't necessarily need OS Windows for that, but you can just draw 4 images in the Engine window. Quote ■ Ryzen 9 ■ RX 6800M ■ 16GB ■ XF8 ■ Windows 11 ■ ■ Ultra ■ LE 2.5 ■ 3DWS 5.6 ■ Reaper ■ C/C++ ■ C# ■ Fortran 2008 ■ Story ■ ■ Homepage: https://canardia.com ■ Link to comment Share on other sites More sharing options...
VeTaL Posted April 23, 2010 Share Posted April 23, 2010 OS Windows or not windows - that isnt a problem.. Problem is to render 4 views in 4 windows (or just in one component) in one program. Quote Working on LeaFAQ Link to comment Share on other sites More sharing options...
Masterxilo Posted April 24, 2010 Share Posted April 24, 2010 Just have four "TBuffer mybackbuffers[4];" and render to these, then draw those to the window's BackBuffer() using DrawImage() as Lumooja suggested. Quote Hurricane-Eye Entertainment - Site, blog. Link to comment Share on other sites More sharing options...
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