beo6 Posted June 29, 2013 Share Posted June 29, 2013 Hello, after the update if i add a camera to a scene with the Editor it seems that it has SetDebugPhysicsMode enabled by default now. Cameras added by code seems to not have it enabled. Maybe it is forgotten to disable the debug stuff for the update? That could also be a reason for the slowdown after the update that i noticed. Link to comment Share on other sites More sharing options...
Josh Posted June 30, 2013 Share Posted June 30, 2013 My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Rick Posted July 1, 2013 Share Posted July 1, 2013 +1 same here Link to comment Share on other sites More sharing options...
josk Posted July 1, 2013 Share Posted July 1, 2013 Had me scratching my head for a bit until I saw this. Elite Cobra Squad Link to comment Share on other sites More sharing options...
Admin Posted July 2, 2013 Share Posted July 2, 2013 Uploaded new static libraries to fix this. Link to comment Share on other sites More sharing options...
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