TylerH Posted January 8, 2010 Share Posted January 8, 2010 IsEntity, IsPivot, IsMesh, IsModel IsGroup, IsEmitter, IsLight, etc. I require a command like that in C++ in order to properly rewrite LoadScene, since the group of subobjects in Blitzmax holds Object and you cast it to TGroup for groups, I need to be able to tell if the given byte pointer is a group, and call commands on it accordingly, as opposed to casting, which I obviously can't do. 1 Quote nVidia 530M Intel Core i7 - 2.3Ghz 8GB DDR3 RAM Windows 7 Ultimate (64x)----- Visual Studio 2010 Ultimate Google Chrome Creative Suite 5 FL Studio 10 Office 15 ----- Expert Professional Expert BMX Programmer ----- Link to comment Share on other sites More sharing options...
Canardia Posted January 8, 2010 Share Posted January 8, 2010 GetEntityKey(e,"class") should do it, although it won't do all what you wanted, just some entity classes. Quote ■ Ryzen 9 ■ RX 6800M ■ 16GB ■ XF8 ■ Windows 11 ■ ■ Ultra ■ LE 2.5 ■ 3DWS 5.6 ■ Reaper ■ C/C++ ■ C# ■ Fortran 2008 ■ Story ■ ■ Homepage: https://canardia.com ■ Link to comment Share on other sites More sharing options...
TylerH Posted January 8, 2010 Author Share Posted January 8, 2010 Well, I really only need the IsGroup command, which isn't an entity at all, so no go there. 1 Quote nVidia 530M Intel Core i7 - 2.3Ghz 8GB DDR3 RAM Windows 7 Ultimate (64x)----- Visual Studio 2010 Ultimate Google Chrome Creative Suite 5 FL Studio 10 Office 15 ----- Expert Professional Expert BMX Programmer ----- Link to comment Share on other sites More sharing options...
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