AggrorJorn Posted February 3, 2014 Author Share Posted February 3, 2014 I stopped working on this. I don't use this GUI myself as I program with C++. Just thought the community could use a simple temporary GUI until Josh makes an integrated GUI. Quote Link to comment Share on other sites More sharing options...
BES Posted February 3, 2014 Share Posted February 3, 2014 I stopped working on this. I don't use this GUI myself as I program with C++. Just thought the community could use a simple temporary GUI until Josh makes an integrated GUI. But your so good at Lua ...been watching your tutorials since LE2.5 ..thanks for your work on the GUI anyway ...good job. Quote Threadripper 2920X Gen2 CPU(AMD 12-core 24 thread) | 32Gigs DDR4 RAM | MSI Nvidia GeForce RTX 2070 Stock OCed | ASRock X399 Professional Gaming Motherboard | Triple M.2 500Gig SSD's in Raid0 Windows 10 Pro | Blender | Paint.Net | World Machine | Shader Map 4 | Substance Designer | Substance Painter | Inkscape | Universal Sound FX | ProBuilder | 3D World Studio | Spacescape | OpenSky | CubeMapGen | Ecrett Music | Godot Engine | Krita | Kumoworks | GDScript | Lua | Python | C# | Leadworks Engine | Unity Engine Link to comment Share on other sites More sharing options...
AggrorJorn Posted February 4, 2014 Author Share Posted February 4, 2014 @BES thanks for kind words. I might pick it up again, when I start exposing some of my C++ functions to Lua. Then it would be useful for me. @Patrick Anything particular you were missing or needed? Quote Link to comment Share on other sites More sharing options...
Patrick Posted February 4, 2014 Share Posted February 4, 2014 @BES thanks for kind words. I might pick it up again, when I start exposing some of my C++ functions to Lua. Then it would be useful for me. @Patrick Anything particular you were missing or needed? There was nothing in particular right now, I just thought this is perfect for those wondering about GUI and stuff. I would personally rather get in and script it but I see the uses. I will probably use this myself for a while though for now, so if I come by something I need I'll ask here and see if its something you could add without much trouble Quote Link to comment Share on other sites More sharing options...
dennis Posted September 16, 2014 Share Posted September 16, 2014 Will the 0.4.0 version released? for the slider support? Quote Link to comment Share on other sites More sharing options...
AggrorJorn Posted September 16, 2014 Author Share Posted September 16, 2014 I have rewritten FlowGUI entirely with panels, buttons, checkboxes, sliders, text areas, textboxes and dropdownlists. I am waiting for the Steam workshop to accept payed items though. Depending on its popularity I want to expand it even further. Quote Link to comment Share on other sites More sharing options...
dennis Posted September 16, 2014 Share Posted September 16, 2014 Okay! great to hear, Take my money Quote Link to comment Share on other sites More sharing options...
Roland Posted September 16, 2014 Share Posted September 16, 2014 That's cool Aggror. As Chris and I started the Hostile project using LUA only, first thing on my list was to learn LUA as I'm used to C++. To get started I decided to make a GUI and its quite fun to see that what i have done is more or less what you did there, without knowing of your work. 1 Quote Roland Strålberg Website: https://rstralberg.com Link to comment Share on other sites More sharing options...
AggrorJorn Posted October 31, 2014 Author Share Posted October 31, 2014 FlowGUI 0.9 (beta) is almost ready, just finishing up the documentation and making various examples (including an example main menu with options menu). Since it is the beta I am leaving out the resolution scaling and the dropdowns to see if people are running in to trouble with the other functionality. Beta will include: buttons checkboxes labels sliders radio buttons I am currently waiting on a bug fix that prevents me from properly testing things, so here is a screenshot in the mean time. As you can see you can create gui styles for each individual gui element. If you want to have you buttons the same style, all you have to is make 1 style and apply it to the buttons. 9 Quote Link to comment Share on other sites More sharing options...
poison7797 Posted November 18, 2014 Share Posted November 18, 2014 Any news about this ? When can we test FlowGUI 0.9? Quote PoisonGames Link to comment Share on other sites More sharing options...
Thirsty Panther Posted November 21, 2014 Share Posted November 21, 2014 FlowGUI 0.3 is now available for download (free) in werkspace assets. http://www.leadwerks.com/werkspace/files/file/456-flowgui-free/ Hi Aggror, I'm getting a file not found error. Have you removed it? Quote Link to comment Share on other sites More sharing options...
AggrorJorn Posted November 21, 2014 Author Share Posted November 21, 2014 Any news about this ? When can we test FlowGUI 0.9? So close.....Just the sliders. I hope to do some work on it this weekend. Fulltime job + custom jobs for people is taking most of my time. Hi Aggror, I'm getting a file not found error. Have you removed it? Sorry I have removed the old verison. Quote Link to comment Share on other sites More sharing options...
Thirsty Panther Posted November 21, 2014 Share Posted November 21, 2014 Ok Thanks for the quick reply. Looking forward to the final result. Quote Link to comment Share on other sites More sharing options...
poison7797 Posted November 21, 2014 Share Posted November 21, 2014 Thanks Quote PoisonGames Link to comment Share on other sites More sharing options...
AggrorJorn Posted November 23, 2014 Author Share Posted November 23, 2014 I want to launch the beta version 0.9 of FlowGUI next week. It will be available for $5,00 during the beta stage and $10.00 on release. You will have always access to the latest version of the scripts, examples and documentation. FlowGUI is royalty free and does not require a back link or logo referring to its usage. Once I ironed out possible issues that users have found I will move on releasing the other elements. Beta will include: buttons checkboxes labels sliders (horizontal and vertical) radio buttons Input fields (single line textbox) Examples and documentation Demo (see screenshot) Main menu + options menu 6 Quote Link to comment Share on other sites More sharing options...
Thirsty Panther Posted November 23, 2014 Share Posted November 23, 2014 Will this be available on Steam? Quote Link to comment Share on other sites More sharing options...
poison7797 Posted November 24, 2014 Share Posted November 24, 2014 You should add pause menu Quote PoisonGames Link to comment Share on other sites More sharing options...
AggrorJorn Posted November 24, 2014 Author Share Posted November 24, 2014 TBH, I would stop adding any features before you replace those images with something better. It's hard to convey and idea with bad content. My $0.02. You are correct. All buttons are placeholders for now, but they should definiteley have a better default style. Will this be available on Steam? It would sure would make it easier but I don't have that option at my disposal.. On the other hand, I would probably have to pay a percentage to Steam and/or Leadwerks. You should add pause menu Adding buttons is easy and done within a few minutes. Adding the desired functionality to those buttons is more work. Still, its is a good idea and I will include it in the example. Quote Link to comment Share on other sites More sharing options...
damvcoool Posted November 24, 2014 Share Posted November 24, 2014 Why not make it available as a DLC just like the Sci-Fi and Weapons assets, should give you plenty of visibility and you still get some $$ for it. Quote Link to comment Share on other sites More sharing options...
gamecreator Posted November 24, 2014 Share Posted November 24, 2014 Good thought but I doubt members could make DLCs for Leadwerks. Quote Link to comment Share on other sites More sharing options...
AggrorJorn Posted November 24, 2014 Author Share Posted November 24, 2014 It would sure would make it easier but I don't have that option at my disposal.. On the other hand, I would probably have to pay a percentage to Steam and/or Leadwerks. Only Josh can add paid DLC to steam atm. Quote Link to comment Share on other sites More sharing options...
Thirsty Panther Posted November 24, 2014 Share Posted November 24, 2014 Only Josh can add paid DLC to steam atm. Shame. Still looking forward to this. Will save me heaps of time. Quote Link to comment Share on other sites More sharing options...
AggrorJorn Posted November 30, 2014 Author Share Posted November 30, 2014 I have the day off on wednesday which means I am able to provide support if needed. 4 Quote Link to comment Share on other sites More sharing options...
Olby Posted November 30, 2014 Share Posted November 30, 2014 1 Quote Intel Core i7 Quad 2.3 Ghz, 8GB RAM, GeForce GT 630M 2GB, Windows 10 (x64) Link to comment Share on other sites More sharing options...
AggrorJorn Posted December 13, 2014 Author Share Posted December 13, 2014 Update 1.0.1 released All updates regarding FlowGUI are going in the new topic, residing in the promotion forum. http://www.leadwerks.com/werkspace/topic/11262-flowgui-for-leadwerks/ Quote Link to comment Share on other sites More sharing options...
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