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Z rotation of Directional Light?


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Ok, as an update:

 

1.Changing the rotation of a directional light using the mouse and axis is fine, but updating the Z rotation property does nothing.

 

2.The Z direction of the light does not corrispond projected shadows, it works if the Z angle is below 0 so the direction is pointing down, but if i rotate the light so that its direction is upwards, the light works fine, but projected shadows stays as though the light is coming from above.

 

Andy

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This is working as intended.

 

Projected shadows have something like a 55 degree limit. They always point down. This is because they will fail with extremely low sunlight angles.

 

Why would rotation around the Z axis have any effect on the light? It's a directional light, by definition the roll around the Z axis has no effect.

 

For more flexible lighting, you need the deferred renderer coming in version 3.1.

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