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import models


james1943
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About any FBX/OBJ (and may be other formats, don't know exactly what) model, it's just matter of drag&drop them in a folder inside your project. If you're talking about old LE2 GMF format then you'll need to convert them to FBX/OBJ (or other supported formats), if I remember well the Leadwerks plugin for Unwrap3D (you probably need the full Pro version of U3D) allows you to import a GMF there and then you can export it as FBX (and others).

?? FRANCESCO CROCETTI ??

http://skaredcreations.com

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There are conversion tools that come with le2 but uu3d is the best way. if you use uu3d take a look at 3d tools menu. From there you can center and scale the model . When using these options choose "scene" not object for scaling etc.

amd quad core 4 ghz / geforce 660 ti 2gb / win 10

Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++

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