YouGroove Posted July 8, 2013 Share Posted July 8, 2013 I have a model with physic that is a simple box : It's the race car. I have a box BSP fro ground. How to declare the car box : Physic shape : Box Collision type : prop or character ? as i wont' use character controller , and just want to apply physic force to the box like : entity:AddForce(0,0,100) Quote Stop toying and make games Link to comment Share on other sites More sharing options...
AggrorJorn Posted July 8, 2013 Share Posted July 8, 2013 I am not sure if you will get the desired results with using just a box. I would start with just a box and applying forces and torque. 1 Quote Link to comment Share on other sites More sharing options...
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