Arska134 Posted July 8, 2013 Share Posted July 8, 2013 Why Day & Night script isn't working anymore? It works in editor, but when i compile my project in Blitzmax sky is black and script is missing. Still working with my old project even after re-compile. I tried to use old shaders.pak and scripts but still nothing shows up. Quote Windows 7 Ultimate | Intel Core i7 930 @ 2.80 ghz | Nvidia GeForce GTX 560 | Leadwerks 2.5 | Blitzmax Link to comment Share on other sites More sharing options...
AggrorJorn Posted July 8, 2013 Share Posted July 8, 2013 Is this for Le2? Quote Link to comment Share on other sites More sharing options...
ESP Posted July 8, 2013 Share Posted July 8, 2013 Blitzmax Quote Programmer , Intel Quad core, NVIDIA GeForce GT 220, Windows 7 Pro, Galaxy Tab 2 ( 7" and 10"), LE2,LE3,3DWS Link to comment Share on other sites More sharing options...
Arska134 Posted July 8, 2013 Author Share Posted July 8, 2013 LE2 with Blitzmax. I don't understand why it's not working anymore. O_o And i think environment_atmosphere.gmf was working months ago when i just put it in map with editor, but now i need to load skybox in code. I think problem is same with this script. Any way to load script in Blitzmax code? I really need this script in my project. Quote Windows 7 Ultimate | Intel Core i7 930 @ 2.80 ghz | Nvidia GeForce GTX 560 | Leadwerks 2.5 | Blitzmax Link to comment Share on other sites More sharing options...
AggrorJorn Posted July 8, 2013 Share Posted July 8, 2013 Have you tried a new scene and with a newly downloaded skybox? Perhaps something was edited by accident that causes the problems. Quote Link to comment Share on other sites More sharing options...
Arska134 Posted July 8, 2013 Author Share Posted July 8, 2013 Is environment_atmosphere.gmf required with 'Day night script'? Edit: When i do this in my code: Print entityposition(FindChild( scene, "daynight_2" )).x It gives correct X axis of daynight entity. So it exists. Quote Windows 7 Ultimate | Intel Core i7 930 @ 2.80 ghz | Nvidia GeForce GTX 560 | Leadwerks 2.5 | Blitzmax Link to comment Share on other sites More sharing options...
Arska134 Posted July 8, 2013 Author Share Posted July 8, 2013 Waterplane isn't working either... What happened to LE2 Quote Windows 7 Ultimate | Intel Core i7 930 @ 2.80 ghz | Nvidia GeForce GTX 560 | Leadwerks 2.5 | Blitzmax Link to comment Share on other sites More sharing options...
Arska134 Posted July 8, 2013 Author Share Posted July 8, 2013 More info! I have been using old "lua-gluefunctions.bmx". When i created new one with this code: Framework leadwerks.engine Import "C:\Leadwerks Engine SDK\BMX\Framework\framework.bmx" Import lugi.generator AppTitle:String = "Create Lua Functions" generateGlueCode("lua-gluefunctions.bmx") Notify("All Done", 0) End Then is compile my project and i get error from new lua-gluefunctions.bmx. "Compile Error Missing function parameter 'extra'" Quote Windows 7 Ultimate | Intel Core i7 930 @ 2.80 ghz | Nvidia GeForce GTX 560 | Leadwerks 2.5 | Blitzmax Link to comment Share on other sites More sharing options...
Arska134 Posted July 9, 2013 Author Share Posted July 9, 2013 Alright it's solved! My code was missing "SetScriptObject("fw", fw)" Thanks for Dennis in Google+ 1 Quote Windows 7 Ultimate | Intel Core i7 930 @ 2.80 ghz | Nvidia GeForce GTX 560 | Leadwerks 2.5 | Blitzmax Link to comment Share on other sites More sharing options...
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