Michael Betke Posted August 12, 2013 Share Posted August 12, 2013 I could have posted a screenshot but I dont want to de-rail your thread with shots to my products. Plus it was not just a link but also mostly explaining why I think single rocks are better than cliffs. This link is really tiny compared to my text aboove it. You can be lucky this is not Linkedin. If you offer your service or even show a project there, dozents of over-seas guys pop-up and post their own services and stuff below it. You just have to take it easy. Quote Pure3d Visualizations Germany - digital essences AAA 3D Model Shop specialized on nature and environments Link to comment Share on other sites More sharing options...
YouGroove Posted August 12, 2013 Share Posted August 12, 2013 What you done is post a link ot your shop, don't say its not advertising ? Here this is not Linkedin at all, here this is a simple forum. Anyone can advertise it's own producst without spotting in other threads owners, really, this was too easy. Even better you could have put instead of your site a simple picture from Turbosquid or from Google images. Yes it's better taking it easy , but avoid to post your own commercial stuff in other people commercial and free stuff threads. 1 Quote Stop toying and make games Link to comment Share on other sites More sharing options...
waspzxz Posted September 6, 2013 Share Posted September 6, 2013 Nice work man! Quote Link to comment Share on other sites More sharing options...
paramecij Posted September 7, 2013 Share Posted September 7, 2013 Good work Chris, I'm glad you decided to take this step and don't worry, soon you'll be a real master of rock I'll try to put them to good use, you just keep 'em coming! Quote Link to comment Share on other sites More sharing options...
BES Posted September 7, 2013 Share Posted September 7, 2013 Nice stuff Chris....keep up the good work..looking forward to see what you have next. Quote Threadripper 2920X Gen2 CPU(AMD 12-core 24 thread) | 32Gigs DDR4 RAM | MSI Nvidia GeForce RTX 2070 Stock OCed | ASRock X399 Professional Gaming Motherboard | Triple M.2 500Gig SSD's in Raid0 Windows 10 Pro | Blender | Paint.Net | World Machine | Shader Map 4 | Substance Designer | Substance Painter | Inkscape | Universal Sound FX | ProBuilder | 3D World Studio | Spacescape | OpenSky | CubeMapGen | Ecrett Music | Godot Engine | Krita | Kumoworks | GDScript | Lua | Python | C# | Leadworks Engine | Unity Engine Link to comment Share on other sites More sharing options...
ChrisV Posted September 7, 2013 Author Share Posted September 7, 2013 Hey, thanks guys! Have been busy with game projects, so there was little time to create new models, but i'll do my best to work on them asap. ;-) soon you'll be a real master of rock Hehehheh, and i'll be playing my guitar while modeling rocks. looking forward to see what you have next. Next model will probably be...a rock. Or...not...! Quote My Artwork. ZBrush 4R7 64-bit - 3DCoat 4.5 BETA 12 - Fl Studio 12 64Bit - LE 3.2 Indie version - Truespace 7 - Blender 2.71 - iClone 5.51 Pro - iClone 3DXChange 5.51 pipeline - Kontakt 5 - Bryce 7 - UU3D Pro - Substance Designer/Painter - Shadermap 3 - PaintShop Photo Pro X7 - Hexagon - Audacity - Gimp 2.8 - Vue 2015 - Reaktor 5 - Guitar Rig 5 - Bitmap2Material 3 Link to comment Share on other sites More sharing options...
Jeep112 Posted September 23, 2013 Share Posted September 23, 2013 Not bad, not bad! I'll definitely give this a shot! 1 Quote Link to comment Share on other sites More sharing options...
ChrisV Posted September 25, 2013 Author Share Posted September 25, 2013 Thanks, Jeep112! I appreciate it. Been too busy lately with a project, but i'll keep on working on some new models, and then upload them. 1 Quote My Artwork. ZBrush 4R7 64-bit - 3DCoat 4.5 BETA 12 - Fl Studio 12 64Bit - LE 3.2 Indie version - Truespace 7 - Blender 2.71 - iClone 5.51 Pro - iClone 3DXChange 5.51 pipeline - Kontakt 5 - Bryce 7 - UU3D Pro - Substance Designer/Painter - Shadermap 3 - PaintShop Photo Pro X7 - Hexagon - Audacity - Gimp 2.8 - Vue 2015 - Reaktor 5 - Guitar Rig 5 - Bitmap2Material 3 Link to comment Share on other sites More sharing options...
ChrisV Posted January 7, 2014 Author Share Posted January 7, 2014 Hello, everyone! It's been a while since my last post, but you'll probably see me around a lot more soon. In just a matter of days, i'll also be purchasing a copy of LE 3.1! This means that i'll be able to make art for this great engine again and upload some of it for free on the Assets page. I'll be creating a variety of 2D and 3D art, such as skies, 3D characters (rigged, and maybe also animated), environmental props, textures/materials, and other usefull game art. The 3D character models will have a very basic rig (using blender ) , and i might also do some animated ones (depending on how much free time i have left). Here's just an example of a 3D character (some sort of goblin ) i modeled/textured a couple of days ago in 3DCoat, and then rigged in blender. This model is around 5K, but i can go lower if needed. Note: this particular model won't be uploaded, as i created it for a project that i'm working on together with Roland, but i might do another one similar to this. Stay tuned! 3 Quote My Artwork. ZBrush 4R7 64-bit - 3DCoat 4.5 BETA 12 - Fl Studio 12 64Bit - LE 3.2 Indie version - Truespace 7 - Blender 2.71 - iClone 5.51 Pro - iClone 3DXChange 5.51 pipeline - Kontakt 5 - Bryce 7 - UU3D Pro - Substance Designer/Painter - Shadermap 3 - PaintShop Photo Pro X7 - Hexagon - Audacity - Gimp 2.8 - Vue 2015 - Reaktor 5 - Guitar Rig 5 - Bitmap2Material 3 Link to comment Share on other sites More sharing options...
ChrisV Posted January 9, 2014 Author Share Posted January 9, 2014 Hey guys, Here's a couple of screens of a new character model i created in 3DCoat. Some sort of a weird looking alien guy. This character will get uploaded as soon as the new assets feature is available. The model is 4.3 K, so not too high, not too low. Next up will be to rig the dude in blender, and optimize him for LE. I might probably create some weaponry and additional cloths (armature, gadgets) as seperate meshes, so that people can customize him a bit to their liking. Anyways, i hope you like what you see. Any suggestions for 3D art are always welcome. 2 Quote My Artwork. ZBrush 4R7 64-bit - 3DCoat 4.5 BETA 12 - Fl Studio 12 64Bit - LE 3.2 Indie version - Truespace 7 - Blender 2.71 - iClone 5.51 Pro - iClone 3DXChange 5.51 pipeline - Kontakt 5 - Bryce 7 - UU3D Pro - Substance Designer/Painter - Shadermap 3 - PaintShop Photo Pro X7 - Hexagon - Audacity - Gimp 2.8 - Vue 2015 - Reaktor 5 - Guitar Rig 5 - Bitmap2Material 3 Link to comment Share on other sites More sharing options...
ChrisV Posted January 12, 2014 Author Share Posted January 12, 2014 Hey Leadwerkers, Been working on free texture/material packs for LE today, and i'm quite happy with the results! The pack i'm creating now, has textures for ground/wall, suited for a variety of game genres, such as horror, fps games (half life, doom, unreal and similar), realistic environments, industrial, and space/tech games!! It's not finished yet, but so far i already have 9 materials (each with diffuse, normal and specular maps)! Once finished (probably tomorrow, as now i'm off to bed, getting some sleep), i'll upload this free texture/material pack! You can use these textures/materials for free, as long as you don't sell them or tell others that you've created them. And of course, credits are appreciated . Thanks! I'll also work on free skyboxes and upload them as soon as they're finished. Here are a couple of screenshots of the texture pack i'm working on. Hope you'll like what you see. 4 Quote My Artwork. ZBrush 4R7 64-bit - 3DCoat 4.5 BETA 12 - Fl Studio 12 64Bit - LE 3.2 Indie version - Truespace 7 - Blender 2.71 - iClone 5.51 Pro - iClone 3DXChange 5.51 pipeline - Kontakt 5 - Bryce 7 - UU3D Pro - Substance Designer/Painter - Shadermap 3 - PaintShop Photo Pro X7 - Hexagon - Audacity - Gimp 2.8 - Vue 2015 - Reaktor 5 - Guitar Rig 5 - Bitmap2Material 3 Link to comment Share on other sites More sharing options...
Roland Posted January 12, 2014 Share Posted January 12, 2014 Great work Chris. I like the tone and atmosphere in those screenshots Quote Roland Strålberg Website: https://rstralberg.com Link to comment Share on other sites More sharing options...
MisterGravity Posted January 12, 2014 Share Posted January 12, 2014 Hope you'll like what you see. Very awesome! I'll be using some of these in my projects for sure! Quote I'm sure I'll have a million questions in my quest to master the Leadwerks Engine. Thank you for your patience. Link to comment Share on other sites More sharing options...
ChrisV Posted January 12, 2014 Author Share Posted January 12, 2014 Thanks a bunch, guys! Well, i've just uploaded the free texture/materials pack. You can find it here: http://www.leadwerks.com/werkspace/files/file/469-wallandfloorzip/ The theme of this pack is 'Wall and Floor'. 10 high detailed materials (each with it's own diffuse, normal and specular texture!) for (worn and used) floors and walls, suited for FPS games (such as Half Life, Doom, Unreal, etc...), horror games, space/tech or games that need realistically looking wall/floor textures. I've spent quite some time on creating them, so i hope to see some great games made with them. Also, comments or suggestions are much appreciated. You can use them for commercial or personal use, as long as you don't sell them, or claim them to be yours or made by someone else than me. Here's a screenie of some of the textures: Cheers! 2 Quote My Artwork. ZBrush 4R7 64-bit - 3DCoat 4.5 BETA 12 - Fl Studio 12 64Bit - LE 3.2 Indie version - Truespace 7 - Blender 2.71 - iClone 5.51 Pro - iClone 3DXChange 5.51 pipeline - Kontakt 5 - Bryce 7 - UU3D Pro - Substance Designer/Painter - Shadermap 3 - PaintShop Photo Pro X7 - Hexagon - Audacity - Gimp 2.8 - Vue 2015 - Reaktor 5 - Guitar Rig 5 - Bitmap2Material 3 Link to comment Share on other sites More sharing options...
Roland Posted January 12, 2014 Share Posted January 12, 2014 Thank's a lot Chris. Great work that will be of good use for everyone. Thumbs Up Quote Roland Strålberg Website: https://rstralberg.com Link to comment Share on other sites More sharing options...
gamecreator Posted January 12, 2014 Share Posted January 12, 2014 Thanks very much Chris! Quote Link to comment Share on other sites More sharing options...
ChrisV Posted January 12, 2014 Author Share Posted January 12, 2014 Thank you, mate! I hope they're usefull. Let me know what other 'themes' could be of use, and i'll have a go at creating them. Quote My Artwork. ZBrush 4R7 64-bit - 3DCoat 4.5 BETA 12 - Fl Studio 12 64Bit - LE 3.2 Indie version - Truespace 7 - Blender 2.71 - iClone 5.51 Pro - iClone 3DXChange 5.51 pipeline - Kontakt 5 - Bryce 7 - UU3D Pro - Substance Designer/Painter - Shadermap 3 - PaintShop Photo Pro X7 - Hexagon - Audacity - Gimp 2.8 - Vue 2015 - Reaktor 5 - Guitar Rig 5 - Bitmap2Material 3 Link to comment Share on other sites More sharing options...
ChrisV Posted January 16, 2014 Author Share Posted January 16, 2014 Hey guys, Been working on another 3D character model in 3DCoat. Some kinda monster/mutant/demon. I call him 'Gurglar'. The name just came up when i looked at his rippled chin, and also because it sounded rather wicked. The model is finished (sculpted, uv mapped, textured), and later will follow rigging and weightpainting in blender. When finished, i'll upload this model for free. I'm having some problems with the normal mapping export/import (3DCoat to LE). It's a bit strange, because i didn't experience this when importing models from 3DCoat in other applications. I'm looking into this, and hopefully find a solution or work around. Anyways, here's the finished model (not yet rigged) in 3DCoat. 4 Quote My Artwork. ZBrush 4R7 64-bit - 3DCoat 4.5 BETA 12 - Fl Studio 12 64Bit - LE 3.2 Indie version - Truespace 7 - Blender 2.71 - iClone 5.51 Pro - iClone 3DXChange 5.51 pipeline - Kontakt 5 - Bryce 7 - UU3D Pro - Substance Designer/Painter - Shadermap 3 - PaintShop Photo Pro X7 - Hexagon - Audacity - Gimp 2.8 - Vue 2015 - Reaktor 5 - Guitar Rig 5 - Bitmap2Material 3 Link to comment Share on other sites More sharing options...
shadmar Posted January 16, 2014 Share Posted January 16, 2014 Charming guy 1 Quote HP Omen - 16GB - i7 - Nvidia GTX 1060 6GB Link to comment Share on other sites More sharing options...
ChrisV Posted January 17, 2014 Author Share Posted January 17, 2014 Charming guy He's not yet Mr. Universe, but maybe in a few decades he'll be. Quote My Artwork. ZBrush 4R7 64-bit - 3DCoat 4.5 BETA 12 - Fl Studio 12 64Bit - LE 3.2 Indie version - Truespace 7 - Blender 2.71 - iClone 5.51 Pro - iClone 3DXChange 5.51 pipeline - Kontakt 5 - Bryce 7 - UU3D Pro - Substance Designer/Painter - Shadermap 3 - PaintShop Photo Pro X7 - Hexagon - Audacity - Gimp 2.8 - Vue 2015 - Reaktor 5 - Guitar Rig 5 - Bitmap2Material 3 Link to comment Share on other sites More sharing options...
ChrisV Posted January 20, 2014 Author Share Posted January 20, 2014 Working on a bunch of new terrain textures for LE, which i'll upload for free. I'm really impressed by the new terrain system in Leadwerks. Currently, i created around 4 or 5 base textures, and then created a few variations on those base textures, which brings the total of textures up to around 8 or 10 (i haven't counted them yet, but it should be around that number ). I'll upload them within the next couple of days. Here's a screenie to show some of them: 3 Quote My Artwork. ZBrush 4R7 64-bit - 3DCoat 4.5 BETA 12 - Fl Studio 12 64Bit - LE 3.2 Indie version - Truespace 7 - Blender 2.71 - iClone 5.51 Pro - iClone 3DXChange 5.51 pipeline - Kontakt 5 - Bryce 7 - UU3D Pro - Substance Designer/Painter - Shadermap 3 - PaintShop Photo Pro X7 - Hexagon - Audacity - Gimp 2.8 - Vue 2015 - Reaktor 5 - Guitar Rig 5 - Bitmap2Material 3 Link to comment Share on other sites More sharing options...
Mordred Posted January 20, 2014 Share Posted January 20, 2014 Just one word: Niceeeee love it, especially the snowy hill in the back 1 Quote Link to comment Share on other sites More sharing options...
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