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Lua tutorials


darkbird
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In fact this should be the rule for new comers and beginners :

 

Learn lua ... Learn the API ... then write this stuff ... Simples.

 

I passed the all the night re-learning Lua and how it works digging what i could understand in Goblin,player,camera code

This morning i learned Flowgraphs and use them already and I am making a complete LUA game,

 

A link that should be pinned for Lua users :

http://www.leadwerks.com/werkspace/topic/6027-leadwerks-3-how-do-i-questions-and-answers/page__st__20

 

Keep it simple, try some bits of code, try some code from tutorials section etc ... try some physic functions, read examples.

Step by step you'll have all basic Lua programming in some days, and also how to do program gameplay and 3D stuff.

Stop toying and make games

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In fact this should be the rule for new comers and beginners :

 

Learn lua ... Learn the API ... then write this stuff ... Simples.

 

I passed the all the night re-learning Lua and how it works digging what i could understand in Goblin,player,camera code

 

 

A whole night? Well in that case you will never ever have to ask how to do something in lua or Leadwerks ever again ....

AMD Bulldozer FX-4 Quad Core 4100 Black Edition

2 x 4GB DDR3 1333Mhz Memory

Gigabyte GeForce GTX 550 Ti OC 1024MB GDDR5

Windows 7 Home 64 bit

 

BlitzMax 1.50 • Lua 5.1 MaxGUI 1.41 • UU3D Pro • MessiahStudio Pro • Silo Pro

3D Coat • ShaderMap Pro • Hexagon 2 • Photoshop, Gimp & Paint.NET

 

LE 2.5/3.4 • Skyline UE4 • CE3 SDK • Unity 5 • Esenthel Engine 2.0

 

Marleys Ghost's YouTube Channel Marleys Ghost's Blog

 

"I used to be alive like you .... then I took an arrow to the head"

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Even if you make a complete game chances are a beginner may not understand your advanced coding style.The eaxamples provided by Leadwerks are ok as far as they go but still need to be translated into what you actually need, they mostly can't be just pasted into your code.

I think that c++ is just as easy to learn as lua and in general is more usefull to know.

In the forum there seems to be less code relating to le3 than there was for le2 , but its early days and this may change. I like the le3 api and find it easier than le2.

amd quad core 4 ghz / geforce 660 ti 2gb / win 10

Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++

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