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Network libraries


AggrorJorn
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I don't have much experience with Networking in games but I sure like would like to expand my knowledge on it. I have used Enet for a school project but it is really basic. Ofcourse I heard a lot about Raknet but I wander what others are using.

 

Which network libraries have you tried and what did you think of them?

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I use winsock2. I'm happy with the performance but the lack of OO may turn some people away from using it. One thing I'm confident about is that it's built in to the Windows OS, so it's nothing third party and should work flawlessly. Wine handles it perfectly too, but if I wanted to port to native Linux, I'd have to adapt it to Berkeley Sockets and whilst Winsock is designed to mimic Berkeley's commands, some of winsock's commands work differently to Berkeley's and some are totally new.

 

That would take a bit of learning to work out which functions work the same (like accept) and which work differently (like select)

LE Version: 2.50 (Eventually)

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