YouGroove Posted July 30, 2013 Share Posted July 30, 2013 Would be great to be bale to import any Obj or Fbx file as the collision mesh. In some cases we make it custom , it could be great. Quote Stop toying and make games Link to comment Share on other sites More sharing options...
Josh Posted July 31, 2013 Share Posted July 31, 2013 You can right-click on the asset's thumbnail and choose to generate a shape from it. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
YouGroove Posted July 31, 2013 Author Share Posted July 31, 2013 In the case i have several 3D platforms models and each have lot of 3D rocks models details on side cliffs , i would just need the general shape for physics without taking the rocks account. Caus taking rocks account In this case "generate the shape" will have too much polygons. that's why some possibility to import our own collision could have been a great option in some cases. Well let's forget the idea for now Quote Stop toying and make games Link to comment Share on other sites More sharing options...
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