AggrorJorn Posted August 19, 2013 Author Share Posted August 19, 2013 Finally have the time to sit down and do some serious work. I like how active everyone is. Good job everyone! Quote Link to comment Share on other sites More sharing options...
Daimour Posted August 19, 2013 Share Posted August 19, 2013 Time is never enough. But time is a good constraint, though. Main concept of mine was done in first two days. But the further project progress, the harder development. Too many ideas and too few time for them. So my game will be very simple, without any art. AKA "game from programmer". Quote Link to comment Share on other sites More sharing options...
AggrorJorn Posted August 21, 2013 Author Share Posted August 21, 2013 Alright we are somewhat halfway through this tournament. Everybody still in the race? I actually have less time in these 2 weeks than I did in the first tournament of 1 week. Never the less, I am making some progress. Quote Link to comment Share on other sites More sharing options...
Joshua Posted August 21, 2013 Share Posted August 21, 2013 I have noticed that the days have been passing by way too fast. That being said, today is a BIG development day after work. Fingers crossed for productivity! I hope everyone is still doing well! Quote Link to comment Share on other sites More sharing options...
Rick Posted August 21, 2013 Share Posted August 21, 2013 I think I'm screwed for this one. Still don't have my desktop fixed. Quote Link to comment Share on other sites More sharing options...
Pancakes Posted August 22, 2013 Share Posted August 22, 2013 I wanna see some previews of your entries. Back when I was active on blender forums we used to have these sort of things and people were generally pro active with posting previews and with giving each other technical advice and encouragement online. Makes it funner to watch too ^^ Quote Core I5 2.67 / 16GB RAM / GTX 670 Zbrush/ Blender / Photoshop CS6 / Renoise / Genetica / Leadwerks 3 Link to comment Share on other sites More sharing options...
Aily Posted August 22, 2013 Share Posted August 22, 2013 Alright we are somewhat halfway through this tournament. Everybody still in the race? I actually have less time in these 2 weeks than I did in the first tournament of 1 week. Never the less, I am making some progress. Finaly maked connection CPP+Leadwerks2 Lua (terrible at my opinion, but works seems fine). Working with main UI. Quote "Better" is big enemy of "good" Link to comment Share on other sites More sharing options...
Aily Posted August 22, 2013 Share Posted August 22, 2013 I wanna see some previews of your entries. Still nothing to show, works with core functions thise days. Quote "Better" is big enemy of "good" Link to comment Share on other sites More sharing options...
Aily Posted August 22, 2013 Share Posted August 22, 2013 http://www.youtube.com/watch?v=OUpJhevQ8JU 3 Quote "Better" is big enemy of "good" Link to comment Share on other sites More sharing options...
Daimour Posted August 26, 2013 Share Posted August 26, 2013 Hard times became. Main work eats all my time. But I will not give up. Quote Link to comment Share on other sites More sharing options...
Joshua Posted August 27, 2013 Share Posted August 27, 2013 My project completely changed. I hope I can get the main system completed tomorrow! Quote Link to comment Share on other sites More sharing options...
Arinthian Posted August 27, 2013 Share Posted August 27, 2013 Mine's almost done. just need to add some sounds if I can, otherwise it will have to stay mute. EDIT: it appears that my laptop has a combo microphone jack that cannot receive sounds from line in, and all the stores have closed that would have to required converter cable *sigh*. So I'm going to wrap it up now and leave the game mute. So... uh... how do I submit what I've done? Quote Link to comment Share on other sites More sharing options...
AggrorJorn Posted August 27, 2013 Author Share Posted August 27, 2013 When the 28th of august is ending in your time zone then you can upload it to the asset store. Please make a little reply on this topic as well that you have uploaded your game. Looking forward to see what people have. Quote Link to comment Share on other sites More sharing options...
Arinthian Posted August 27, 2013 Share Posted August 27, 2013 Ending? wow, that gives me another day. Maybe I can add those sounds after all. Quote Link to comment Share on other sites More sharing options...
Arinthian Posted August 28, 2013 Share Posted August 28, 2013 I have submitted my game to the asset store. I tried to add sounds, but they ended up being annoying so I took them back out. that said, I hope you enjoy the game as it is 1 Quote Link to comment Share on other sites More sharing options...
Rastar Posted August 28, 2013 Share Posted August 28, 2013 Well, sorry to say I won't be able to finish my project, and at its current stage there isn't even enough worth showing. I tried an implementation of the Geo Clipmap algorithm for rendering large terrains (read: element "earth" ;-) , see e.g. http://http.developer.nvidia.com/GPUGems2/gpugems2_chapter02.html for a description), but next to the fact that I had to relearn some long forgotten C++ skills and venture into shader programming for the first time, I simply couldn't put enough time aside for this project. I will continue, however, and once it's done post it anyway to the Asset store. Good luck to all remaining participants! Quote Link to comment Share on other sites More sharing options...
Mycekralid Posted August 28, 2013 Share Posted August 28, 2013 Same here, will upload when finished Quote Link to comment Share on other sites More sharing options...
Joshua Posted August 28, 2013 Share Posted August 28, 2013 I have found working a full time job ex. 6am to 5pm Monday through Friday with a one hour commute time both ways does not leave adequate time for any sort of successful development. I will definitely post my project to the asset store once complete but half completed core components is not worthy of entry. Best of luck! Quote Link to comment Share on other sites More sharing options...
Daimour Posted August 29, 2013 Share Posted August 29, 2013 Failed my deadline but it's finally done. Meet the "Golden Elements"! Game in Assets: http://www.leadwerks.com/werkspace/files/file/449-golden-elements/ That was hard... Quote Link to comment Share on other sites More sharing options...
Aily Posted August 30, 2013 Share Posted August 30, 2013 Seems like 1st and 2nd place Daimour and Arinthian deserved Quote "Better" is big enemy of "good" Link to comment Share on other sites More sharing options...
AggrorJorn Posted August 30, 2013 Author Share Posted August 30, 2013 Real sweet demo's guys. You can cast your vote for the winner here: http://www.leadwerks.com/werkspace/topic/7478-game-tournament-2-outcome/ My demo didn't make it unfortunately. Quote Link to comment Share on other sites More sharing options...
Hisashimaru Posted September 1, 2013 Share Posted September 1, 2013 Sorry I'm late.... Finished my project. I hope you enjoy my game. http://www.leadwerks.com/werkspace/files/file/450-greenflask/ 1 Quote Link to comment Share on other sites More sharing options...
Josh Posted September 1, 2013 Share Posted September 1, 2013 GreenFlask was quite good. That was definitely the most complete playable game. I was also glad to see extensive use of the built-in mapping tools. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
AggrorJorn Posted September 2, 2013 Author Share Posted September 2, 2013 Thanks for your submission Hisashimaru. I have added you to the tournament 2 winners poll. http://www.leadwerks.com/werkspace/topic/7478-game-tournament-2-outcome/ People can still change their vote if they want. It will be closed in 2 days. Quote Link to comment Share on other sites More sharing options...
josk Posted September 2, 2013 Share Posted September 2, 2013 Some good entry's. None from me, real world means very little coding until after christmas. Quote Elite Cobra Squad Link to comment Share on other sites More sharing options...
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