cassius Posted August 1, 2013 Share Posted August 1, 2013 HiIs there any way of stopping directional lights from getting inside buildings.I tried rotation but find that although it can work it causes other buildings to reflect unwanted light. Had same problem in le2 even though sometimes there were no doors or windows. Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++ Link to comment Share on other sites More sharing options...
shadmar Posted August 1, 2013 Share Posted August 1, 2013 I'm guessing your not using csg and lightmapping? In that case without proper dynamic shadowmapping you can't directly, however you could probably paint your inside walls using a modified shader wich doesn't care about directional lights. 1 Quote HP Omen - 16GB - i7 - Nvidia GTX 1060 6GB Link to comment Share on other sites More sharing options...
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