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Model editor animation removed


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I have all animations imported in LE3 along some 248 frames (LE3 bug not allow more frames)

 

If i stay on animation 0 : total animations , if i click on extract animation to extract walk animation :

it creates squence 1 : walk

If i remove sequence 0 there is no more ways to extract animations from the character i imported :(

I can only extract animation from sequence walk (that has becomed the new reference sequence 0)

 

 

All imported animations should stay in LE3 editor, and not removable, and hidden.

Then you etxract any sequences you would always extract sequence from the total animations frames you imported originally.

You should always extract from imported total frames.

Stop toying and make games

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