cassius Posted August 3, 2013 Share Posted August 3, 2013 Changing color of lights in editor seems to have no effect, I just get white light whatever I do, exept for ambient light. Am I missing something or is this yet to be implemented? EDIT: Sorry seems I posted this in wrong section Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++ Link to comment Share on other sites More sharing options...
YouGroove Posted August 3, 2013 Share Posted August 3, 2013 I works in some way in fact. Go to Apperance Panel : There is Diffuse parameter : Try to pick up a color , if the color don't change in the slot , and values stays at 255, change them manually. You should have now a color for diffuse, and it will be visible on editor (if not launch a lightmap render)) The "Color" slot is useless, it should be removed as it only brings confusion. Quote Stop toying and make games Link to comment Share on other sites More sharing options...
cassius Posted August 3, 2013 Author Share Posted August 3, 2013 Thanks yougroove. Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++ Link to comment Share on other sites More sharing options...
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