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Lua : Hide() , how to force collision


YouGroove
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Hide is usefull to hide some entity.

 

But i have some caes where i would need it ot be hidden, but collidable.

 

It is some parameter or some way to do that ?

 

-Hide entity

-But entity collides

 

I know it was a bug where it worked like that, but i would want it to work even when the bug will be corrected.

Stop toying and make games

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