Naughty Alien Posted September 6, 2013 Share Posted September 6, 2013 ..hi guys..i would like to know, what would be list of game play features in FPS/3rd person shooting game, you want to play/experience, that eventually doesn't exist in other similar games ?? Please, post here with some short description. Thank you in advance. Quote Link to comment Share on other sites More sharing options...
flachdrache Posted September 6, 2013 Share Posted September 6, 2013 ... newsflash about my achievements and all the damage I have done on my smartphone, with the option to share it. ... claymore's and goldcoin's - obviously. edit : since videogames there was a list of best players - these can only be viewed by people playing the game - this does make no sense anymore, cause you want people joining the game - hence notify possible customers how much they not succeed. edit2 : hmmm, makes perfect sense, since videogames had possible customers passing by. Quote AMD 64 X2 Dual 5k - 4GB - XFX GForce9800GT - nv196.21 - WinXP Sp3 zBrush4R2 - Silo2Pro - Unwrap3DPro - Gile - MaPZone2.5 Xxploration FPS in progress ... Link to comment Share on other sites More sharing options...
flachdrache Posted September 6, 2013 Share Posted September 6, 2013 Bump ... Quote AMD 64 X2 Dual 5k - 4GB - XFX GForce9800GT - nv196.21 - WinXP Sp3 zBrush4R2 - Silo2Pro - Unwrap3DPro - Gile - MaPZone2.5 Xxploration FPS in progress ... Link to comment Share on other sites More sharing options...
CreativeOcclusion Posted September 6, 2013 Share Posted September 6, 2013 1] I miss the old style fps with more puzzles to figure out instead of shoot to kill all the way through the game... 2] Time limits on levels...like finishing levels under a certain time opens more functionality in the next level or adds more weapons or tools.. 3] having a list at the end of a level telling the player how many things he or she missed in the level...secret doors, pickups etc... 4] smarter enemies....better ai....having a stupid enemy makes the game bad from the start...what if the enemy sees your player coming and sets traps for you around the corner or in the next room etc...lot of programming on this one... 5] having randomizing levels...like 5 different models for level 1 and computer randomly picks one...same for level 2...etc.....this adds long term playability... These ideas are to keep the player starting the game again and again even if they make it all the way through....updating this would be adding more random levels, weapons, tools, traps, puzzles etc...maybe add on packages...on different planets etc... Quote Link to comment Share on other sites More sharing options...
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