shadmar Posted September 7, 2013 Share Posted September 7, 2013 I'm parenting model bones to physical limbs for skinned ragdolls. Problem is if ragdoll moves outside models initial AABB it will disappear, calling UpdateAABB every loop doesn't seem to matter. Anything else I can do or maybe it's bug related? Quote HP Omen - 16GB - i7 - Nvidia GTX 1060 6GB Link to comment Share on other sites More sharing options...
shadmar Posted September 7, 2013 Author Share Posted September 7, 2013 this seems to work if I just use setpos to one of the limbs like the torso in App:Loop() model_skindoll:SetPosition(physics_torso:GetPosition()) Quote HP Omen - 16GB - i7 - Nvidia GTX 1060 6GB Link to comment Share on other sites More sharing options...
Josh Posted September 8, 2013 Share Posted September 8, 2013 This is a well-known issue. The solution is to add vertices in the model to encompass the entire volume you want. Which may not be entirely adequate. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.