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Easy sky setup


YouGroove
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I made a Lua simpler solution based on shadmar post.

Create a pivot attach sky script , put your camera on target slot, and that's all.

 

Here is a Zip containing all stuff needed :

- sky script (based on shadmar code)

- sky shader (shadmar)

- sky texture (don't remember who is contributor ?)

-readme file

http://www.megafileupload.com/en/file/449180/sky-7z.html

 

I wanted to put it as some prefab solution, but didn't worked :(

 

I hope LE3 to really evolve in the plugin way, as we could offer stuff you would just put in your project without worrying about directories and files.

Stop toying and make games

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I hope LE3 to really evolve in the plugin way, as we could offer stuff you would just put in your project without worrying about directories and files.

Some of your comments make it sound like you don't want to use a computer.

My job is to make tools you love, with the features you want, and performance you can't live without.

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Ahaha perhaps ...

I'm more fan with Blender, 3D Coat and others tools than programming laugh.png

 

Well in fact i thaught in some evolved import system for LE3 :

Like the sky system

- you have one file : sky.plugin

- just import that file in your current project to have all it's content : script/materials/objects/prefab etc ... deployed automatically in good folders and ready to place and use in the editor.

 

I just think in simplify users life and make LE3 more 3D artist friendly.

Stop toying and make games

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