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Loaded prefabs not being lit correctly?


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If i make some CSG models geom, then save them as a prefaba nd load them back in, they are not lit correctly?

 

Its as if they dont take lighting into effect at all? I have restarted editor but still not lighting on prefabs?

 

Andy

The good news about computers is that they do what you tell them to do. The bad news is that they do what you tell them to do.

 

Leadwerks Game-Ready 3D Models:https://sellfy.com/gib3d

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Really... Prefabs become models? How strange, so there is no wayto make some nice CSG then repeat it or save it out as a group?

 

If so thats a real dissapointment, not only for the work flow factor, but not being able to share CSG prefabs amongst users and in the asset store is a real shame?

 

Andy

The good news about computers is that they do what you tell them to do. The bad news is that they do what you tell them to do.

 

Leadwerks Game-Ready 3D Models:https://sellfy.com/gib3d

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By definition, prefabs are loaded from files and retain the properties of the file. Storing per-instance data is a little tricky, but can be done. At the present, brush prefabs will not have lightmap data stored in maps. This may be added in the future.

My job is to make tools you love, with the features you want, and performance you can't live without.

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