YouGroove Posted September 10, 2013 Share Posted September 10, 2013 The textures become really blurry after some distance, and look like super simple non detailled textures, so i would want them to be detailled instead and not mipmapped or at further distance, specially for a PC game. It would be great to have terrain mip mapping slider adjustment. Quote Stop toying and make games Link to comment Share on other sites More sharing options...
shadmar Posted September 13, 2013 Share Posted September 13, 2013 You can also hack the shader it by changeing const float magicnumber = 0.646446609 / 2.0; to something like : const float magicnumber = 0.646446609 / 0.5; Quote HP Omen - 16GB - i7 - Nvidia GTX 1060 6GB Link to comment Share on other sites More sharing options...
YouGroove Posted September 13, 2013 Author Share Posted September 13, 2013 It terrain actual display suits you shadmar, this is cool. It's a suggestion, and i could show some renders on another engine to just show how it looks better ? Whatever suggestions are suggestions only. Quote Stop toying and make games Link to comment Share on other sites More sharing options...
Josh Posted September 14, 2013 Share Posted September 14, 2013 There's actually an undocumented command in the terrain class for this. See the header if you want to dabble. The OpenGL 4 renderer will use 2048x2048 clipmaps, which look a lot better. The OpenGL 2 renderer is meant to be a fallback that runs everywhere. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
gamecreator Posted September 14, 2013 Share Posted September 14, 2013 Is there a way to generate all undocumented commands and maybe put a list of them under an Undocumented category in the Command Reference? Not sure if that makes sense but it would be nice to see a list there. Quote Link to comment Share on other sites More sharing options...
YouGroove Posted September 14, 2013 Author Share Posted September 14, 2013 Some free wiki system could really help. With some category like : "undocumented commands" Quote Stop toying and make games Link to comment Share on other sites More sharing options...
cassius Posted September 14, 2013 Share Posted September 14, 2013 But then they would be documented. Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++ Link to comment Share on other sites More sharing options...
YouGroove Posted September 14, 2013 Author Share Posted September 14, 2013 Yes documented by people finding undocumented commands. Its is not the goal ? Quote Stop toying and make games Link to comment Share on other sites More sharing options...
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