AggrorJorn Posted September 19, 2013 Author Share Posted September 19, 2013 You can build for whatever platform you want. You don't have to make so that it can be ported to Linux. Quote Link to comment Share on other sites More sharing options...
Rick Posted September 19, 2013 Share Posted September 19, 2013 ESP building for mobile will most likely limit the votes you get for this comp so if you join you'll most likely want to build for windows maybe mac to get the most votes by the people on this forum. 1 Quote Link to comment Share on other sites More sharing options...
tjheldna Posted September 21, 2013 Share Posted September 21, 2013 Would we be allowed to use the GUI system I created for c++? http://www.leadwerks.com/werkspace/topic/6407-le3-c-tjui/page__hl__tjui Quote Link to comment Share on other sites More sharing options...
Josh Posted September 21, 2013 Share Posted September 21, 2013 Would we be allowed to use the GUI system I created for c++? http://www.leadwerks.com/werkspace/topic/6407-le3-c-tjui/page__hl__tjui I'm thinking public code should be okay to use, since everyone has access to it, but it's Aggror's call. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
AggrorJorn Posted September 21, 2013 Author Share Posted September 21, 2013 Yes you can use free or opensource libraries for GUI, Networking, ragdolls etc. Quote Link to comment Share on other sites More sharing options...
AggrorJorn Posted October 1, 2013 Author Share Posted October 1, 2013 The tournament has started. Good luck everyone. I hope to see some nice entries. 4 Quote Link to comment Share on other sites More sharing options...
Rick Posted October 1, 2013 Share Posted October 1, 2013 So we have until the end of Oct right? Quote Link to comment Share on other sites More sharing options...
AggrorJorn Posted October 1, 2013 Author Share Posted October 1, 2013 WHEN: The tournament will start October 1, 2013, and end October 28th at 11:59 P.M. (Pacific Standard Time). Quote Link to comment Share on other sites More sharing options...
tjheldna Posted October 4, 2013 Share Posted October 4, 2013 Just wondering are we to post any progress on the forums? Quote Link to comment Share on other sites More sharing options...
Josh Posted October 4, 2013 Share Posted October 4, 2013 Just wondering are we to post any progress on the forums? Yes, this is encouraged: PROMOTE YOUR PROJECT: Promotion is a critical part of game development. Be sure to post blogs about your progress and post updates on Google+using the tag #AMachineForPenguins. Anyone with a Leadwerks forum account will be able to vote, so more fans equals more votes and gives you an advantage! (Other suggested tags are #ubuntu and #linux.) Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Josh Posted October 31, 2013 Share Posted October 31, 2013 Well, it looks like TJHeldna is the only participant, so he wins all the prizes: http://www.leadwerks.com/werkspace/files/file/461-cold-feet-machine-for-penguins-demo-game/ I'm disappointed there was so little participation. On the other hand, I really like "Cold Feet" and I think it's the most polished looking demo we've gotten from these tournaments so far. The developer did a really nice job of blending in three themes: Linux, Halloween, and machinery. I hope we can get this game running on Linux soon. 1 Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Arinthian Posted October 31, 2013 Share Posted October 31, 2013 Congratulations to tjheldna, he did an amazing job. I did try and have a crack at making a game for this one, but work had picked up so much is these last few weeks I simply couldn't find the time to finish it off and had to back out. Quote Link to comment Share on other sites More sharing options...
Daimour Posted October 31, 2013 Share Posted October 31, 2013 Great job! Congratulations! Quote Link to comment Share on other sites More sharing options...
tjheldna Posted October 31, 2013 Share Posted October 31, 2013 Thanks, I really enjoyed creating this game from concept right to the end. I plan to keep this game updated and add the features, art and polish that didn't make it in. Next on the list is to get it compiling on Android and touch controls obviously! Quote Link to comment Share on other sites More sharing options...
gamecreator Posted November 1, 2013 Share Posted November 1, 2013 Touch controls on Android should help movement a lot to get angles that aren't strictly at 45 dgrees, whether by clicing around the penguin or on a circle to determine movement angle. Quote Link to comment Share on other sites More sharing options...
Josh Posted November 2, 2013 Share Posted November 2, 2013 I also suspect having better prizes actually decreased participation. People see the prizes and think too many other people will be trying to win, so they don't bother. And it could make the process less fun if you are trying to "get" something: http://timtopham.com/piano-teaching/why-extrinsic-rewards-are-so-bad-for-motivation/ 1 Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
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