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BSP : scale texture uniform on object


YouGroove
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The texture by default was too big, i need it more repetitive, scaled down.

In Leadwerks 3, no choice you switch to polygon faces , than have to select each face each time and scale down texture.

This is super tedious and long work , i can't imagine on complex scene or object.

 

CSG would need to be able to scale down/up texture on all object at same time in X,Y or two texture dimension at same time.This is really lacking.

Stop toying and make games

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