YouGroove Posted September 14, 2013 Share Posted September 14, 2013 Actual shader terrain is "special" in some way. It is said that in far view the texture becomes some pattern to avoid texture repetition. Can be good with some textures, but turns bad when you don't expect the shader working that way, but more standard texture display. Could it be some option to choose if we want NORMAL multitexture , or this specific shader ? Quote Stop toying and make games Link to comment Share on other sites More sharing options...
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