Andy Gilbert Posted September 16, 2013 Share Posted September 16, 2013 Nothing urgent but, i recently wanted to add a terrain just for some background mountains, but found 256 still to be big for my small level, so a small terrain would be better. I know usnig a 256 is probably fine, but it just meant there was a lot fo wasted flat land. Thanks Andy Quote The good news about computers is that they do what you tell them to do. The bad news is that they do what you tell them to do. Leadwerks Game-Ready 3D Models:https://sellfy.com/gib3d Link to comment Share on other sites More sharing options...
Flexman Posted September 16, 2013 Share Posted September 16, 2013 I would think a small model would be ideal for background mountains. Simple texture layer. Certainly the current terrain objects needs to be a bit more flexible. Also it would be nice if you could have more than one terrain object. At least have one active at a time. Quote 6600 2.4G / GTX 460 280.26 / 4GB Windows 7 Author: GROME Terrain Modeling for Unity, UDK, Ogre3D from PackT Tricubic Studios Ltd. ~ Combat Helo Link to comment Share on other sites More sharing options...
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