cassius Posted October 1, 2013 Share Posted October 1, 2013 I am trying to get a tree to look right in my game but I do not understand how to set the various options in the material editor, particularly the leaves. Things like clamp and some of the other options. (billboards etc).Anyone help??? Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++ Link to comment Share on other sites More sharing options...
gamecreator Posted October 1, 2013 Share Posted October 1, 2013 I would start by looking at shadmar's tree and copying and experimenting with his settings. Quote Link to comment Share on other sites More sharing options...
cassius Posted October 1, 2013 Author Share Posted October 1, 2013 Thanks. Taking a lok now. Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++ Link to comment Share on other sites More sharing options...
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