Rick Posted October 19, 2013 Share Posted October 19, 2013 Using this forum as a ref http://www.leadwerks.com/werkspace/topic/6864-blend-modes-for-particles/ depthmask doesn't seem to be in the material editor. Since it's required for particles to look right (and most recently for me grass) it seems like it should be a flag in the material editor so we don't have to go into the .mat file to set it. Link to comment Share on other sites More sharing options...
Admin Posted October 21, 2013 Share Posted October 21, 2013 Thank you. Link to comment Share on other sites More sharing options...
Admin Posted October 21, 2013 Share Posted October 21, 2013 A check box has been added to control this setting. Link to comment Share on other sites More sharing options...
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